YPIM — Updates & Patch Notes
The dojo is under constant construction. Newest first.
v0.3.6 — Training rooms & arena residents 4 July 2026
The biggest structural update yet: prestige arrives in the dojo.
- Training Rooms: tap ▶ beside the room name to preview the next room. Moving in resets every Training & Spawn upgrade, but its dummies are worth ×2 million more at the same prices — your fortune buys deep into the fresh curves. Every room has its own wall colour.
- Per-room arenas: each training room brings a brand-new arena ladder with far stronger opponents and far richer gold. The leaderboard now shows your room too ("R2 · Area 3-5").
- Arena residents: a proper social ladder — Jacked Geriatrics rule Area 1, then Swole Toddlers, Regular Folks, Business Men and Gym Bros… and past them the whole lineup returns as Aliens, then Angels.
- The Sensei now explains each new room as you move in, and a wardrobe expansion quietly added six hats, five glasses, five gloves and five eye styles to the Looks menu.
v0.3.5 — Arena rework: gold rush 4 July 2026
- Arena victories now pay gold only — power level grows through training. Beating opponents far above your level pays up to 5× the level's gold, making Super Human punch-ups the road to riches instead of instant levels.
- Out-levelled arena fights pay almost nothing — pick fights near or above your own power.
- The arena menu now shows what each level would actually pay you right now.
v0.3.4 — Aura toggle & sensei tips 4 July 2026
- Permanent Super Human forms have an AURA toggle on their card — hide any form's flames if the stack gets out of hand. Purely visual; the power stays on.
- The Sensei checks in as you progress: your first special attack, Auto-Summon (and what it unlocks), and the Super Human transformation get a proper introduction the moment you can afford them.
- Tutorial fixes: resetting a save also resets tabs, scrolling and open panels, so the spotlights always point at the right thing.
v0.3.3 — Cleanup & fair-play fixes 4 July 2026
- Big numbers have real names — quadrillion, septillion, octillion, then on through vigintillion and beyond, forever. No more cryptic Qa/Qi/Sx.
- All gold numbers divided by 10 — prices and drops alike, so nothing changed in value; saves converted automatically.
- The leaderboard no longer tops out around 10 trillion, rolling back an upgrade re-prices dummies already in the room (goodbye, refund farming), offline earnings now count Auto Multi-Summon, and an ad-consent banner asks how your data may be used before any ad code loads.
v0.3.2 — Mobile layout & audio fix 3 July 2026
- Fixed music & sound on iPhone.
- Mobile: tap the training room to spawn dummies; the per-tap slider and evolve timer sit neatly below the room.
- New "Auto Multi-Summon" upgrade — Auto-Summon can add several dummies at once. Destroy All now also switches Auto-Summon off.
v0.3.1 — Arena auto & balance fixes 3 July 2026
- Arena AUTO: keep advancing through levels — and into the next area — automatically until you lose.
- Arena rewards scale with the matchup; losing drops you back into training with full stamina.
- Fixed dummies dodging far too often, dodged shots now sail past you, and the cost curves were reworked so every upgrade shares one climb.
v0.3 — Infinite abilities 2 July 2026
- All four attacks now upgrade forever — every level adds damage and cuts stamina cost and cooldown on a curve that never quite reaches zero.
- Enemy Power's reward tapers per level instead of doubling forever, so levelling slows as you climb.
v0.2.x — Onboarding, customization & the leaderboard 30 June – 1 July 2026
- The Sensei tutorial and an illustrated intro for new players.
- Character customization: recolour every body part, hats, eyes, gloves and glasses — plus the hero's signature fist-for-hair.
- The global leaderboard shows off player designs; scores post automatically once you pick a name.
v0.1.x — Arena overhaul & evolving dummies 30 June 2026
- Arena combat reworked around fighter archetypes — fast, tanky, glass-cannon, evasive, gunner — locked per level so everyone faces the same fight.
- Evolve Dummies: kill dummies to spawn evolving specials; every tier is +10% power, gold and XP with a brand-new shape.
- Background music, sound effects and volume controls; tap the room to spawn.